Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
20 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
2 |
20 |
Became a Drifter (Scavenger). |
2 |
22 |
Ford Fergusson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
22 |
Failed to qualify for Marine Support (Marine). |
3 |
22 |
Submitted to the draft. |
3 |
22 |
Switched to Agent (Law Enforcement) with the new title Rookie. |
3 |
26 |
Hard times caused by a lack of interstellar trade costs Ford Fergusson's job. |
4 |
26 |
Became a Merchant (Free Trader). |
4 |
29 |
A sudden war destroys Ford Fergusson's trade routes and contacts, forcing Ford Fergusson to flee that region of space. |
4 |
29 |
Gain rebels as Enemy |