George Walla  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia, Imperium 31 M 7 (0) 9 (1) 5 (-1) 7 (0) 9 (1) 6 (0)795796
Veteran, Tight
 
Skills
Animals 0
Drive (Wheel) 1
Electronics 0
Engineer (M-drive) 1
Jack-of-All-Trades 1
Mechanic 0
Medic 0
Pilot 0
Profession (Sports) 0
Science (Robotic Sciences) 0
Streetwise 1
CareerAssignmentTitleRankTerms
Citizen Worker 12
Drifter Scavenger 01
 
Term Age History
1 18 Became a Citizen (Worker).
1 19 George Walla learn something George Walla should not have – a corporate secret, a political scandal – which George Walla can profit from illegally.
2 22 Continued as Citizen (Worker).
2 24 George Walla gain experience in a technical field as a computer operator or surveyor.
2 26 Promoted to Citizen (Worker) rank 1.
3 26 Voluntarily left Worker
3 26 Became a Drifter (Scavenger).
3 30 George Walla run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙