Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
19 |
Hamp Fitzgerald's ship is damaged, and Hamp Fitzgerald have to hitch-hike Hamp Fitzgerald's way back across the stars to the nearest scout base. |
1 |
19 |
Gain 2 Contacts. Gain 3 Enemies. |
2 |
19 |
Became a Merchant (Free Trader). |
2 |
21 |
Given advanced training in a specialist field |
3 |
23 |
Continued as Merchant (Free Trader). |
3 |
26 |
A sudden war destroys Hamp Fitzgerald's trade routes and contacts, forcing Hamp Fitzgerald to flee that region of space. |
3 |
26 |
Gain rebels as Enemy |
4 |
26 |
Became a Citizen (Worker). |
4 |
27 |
Hamp Fitzgerald learn something Hamp Fitzgerald should not have – a corporate secret, a political scandal – which Hamp Fitzgerald can profit from illegally. |
4 |
30 |
Forced to continue current assignment. |
4 |
30 |
Promoted to Citizen (Worker) rank 1. |