Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Attacked by enemies and injured. |
1 |
22 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
1 |
22 |
Gain Enemy if Harry Wright don't already have one. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
26 |
Attacked by enemies and injured. |
2 |
26 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
2 |
26 |
Gain Enemy if Harry Wright don't already have one. |
3 |
26 |
Voluntarily left Scavenger |
3 |
26 |
Became a Agent (Intelligence). |
3 |
28 |
Harry Wright's work ends up coming home with Harry Wright, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |