Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
Imperial trade restrictions force Hunter Purcell out of business. |
2 |
20 |
Failed to qualify for Law Enforcement (Agent). |
2 |
20 |
Became a Drifter (Barbarian). |
2 |
21 |
Hunter Purcell run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
21 |
Failed to qualify for Merchant Marine (Merchant). |
3 |
21 |
Switched to Drifter (Scavenger). |
3 |
25 |
Betrayed by a friend. One of Hunter Purcell's Contacts or Allies betrays Hunter Purcell, ending Hunter Purcell's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
25 |
Failed to qualify for Cavalry (Army). |
4 |
25 |
Submitted to the draft. |
4 |
25 |
Returned to Merchant (Merchant Marine). |
4 |
27 |
Given advanced training in a specialist field |
4 |
29 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |