Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
22 |
Isaac Archer learn something Isaac Archer should not have – a corporate secret, a political scandal – which Isaac Archer can profit from illegally. |
1 |
22 |
Gain a criminal contact. |
2 |
22 |
Voluntarily left Worker |
2 |
22 |
Failed to qualify for Intelligence (Agent). |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
23 |
Betrayed by a friend. One of Isaac Archer's Contacts or Allies betrays Isaac Archer, ending Isaac Archer's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
23 |
Became a Rogue (Thief). |
3 |
24 |
Involved in the planning of an impressive heist. |
4 |
27 |
Attempted to change assignments. |
4 |
27 |
Failed to qualify for Enforcer (Rogue). |
4 |
27 |
Continued as Rogue (Thief). |
4 |
28 |
A crime lord considers Isaac Archer his protégé. |
4 |
31 |
Promoted to Rogue (Thief) rank 1. |