Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Physician (Scholar). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
22 |
Attempted a risky adventure and was wildly successful. |
1 |
22 |
Promoted to Drifter (Barbarian) rank 1. |
2 |
22 |
Voluntarily left Barbarian |
2 |
22 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
26 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
26 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
3 |
26 |
Continued as Navy (Engineer/Gunner). |
3 |
27 |
During a battle, defeat or victory depends on Jack Heriot's actions. The ship suffers severe damage and Jack Heriot is blamed for the disaster. Jack Heriot is court - martialled and discharged. |
4 |
27 |
Failed to qualify for Intelligence (Agent). |
4 |
27 |
Switched to Drifter (Scavenger). |
4 |
29 |
Jack Heriot run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |