Jar Fleming  

Species Age Sex Str Dex End Int Edu SocUPP
Humaniti 31 M 4 (-1) 9 (1) 8 (0) 6 (0) 9 (1) 3 (-1)498693
Fragile
 
Skills
Art (Performing) 0
Athletics 0
Deception 1
Electronics (Comms) 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Heavy Weapons 0
Profession (Worker) 0
Science (Robotic Sciences) 0
Stealth 1
Streetwise 1
Tactics 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Marine Ground Assault Marine01
Rogue Thief 13
 
Name Type Affinity Enmity Power Influence Species
Maynard Bethune Rival 1 1 3 0 Murrissi (M/60)
 
Term Age History
1 18 Became a Marine (Ground Assault) with the new title Marine.
1 19 Jar Fleming is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival.
2 19 Became a Rogue (Thief).
2 20 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
2 23 Promoted to Rogue (Thief) rank 1.
3 23 Continued as Rogue (Thief).
3 24 Involved in the planning of an impressive heist.
4 27 Continued as Rogue (Thief).
4 31 Betrayed by a friend. One of Jar Fleming's Contacts or Allies betrays Jar Fleming, ending Jar Fleming's career. That Contact or Ally becomes a Rival or Enemy.
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