Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
19 |
Betrayed by a friend. One of Jeffrey May's Contacts or Allies betrays Jeffrey May, ending Jeffrey May's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
19 |
Became a Scholar (Scientist). |
2 |
23 |
An expedition or voyage goes wrong, leaving Jeffrey May stranded in the wilderness. |
3 |
23 |
Became a Navy (Flight) with the new title Crewman. |
3 |
25 |
Jeffrey May is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
4 |
25 |
Failed to qualify for Courier (Scout). |
4 |
25 |
Submitted to the draft. |
4 |
25 |
Became a Marine (Star Marine) with the new title Marine. |
4 |
26 |
A mission goes disastrously wrong due to Jeffrey May's commander’s error or incompetence, but Jeffrey May survive. |
4 |
26 |
Cover for the commander and gain an Ally. |