Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Surveyor (Scout). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
19 |
Jimmy Askew is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
2 |
19 |
Failed to qualify for Star Marine (Marine). |
2 |
19 |
Became a Drifter (Scavenger). |
2 |
20 |
Suffer from a life-threatening illness. |
3 |
20 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
3 |
22 |
Jimmy Askew aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
4 |
22 |
Failed to qualify for Performer (Entertainer). |
4 |
22 |
Switched to Drifter (Wanderer). |
4 |
23 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
23 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
25 |
Jimmy Askew aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
6 |
25 |
Became a Noble (Dilettante) with the new title Wastrel. |
6 |
29 |
Jimmy Askew make an alliance with a powerful and charismatic noble, who becomes an Ally. |