Scout Junior Shackley  

Species Age Sex Str Dex End Int Edu SocUPP
Tapazmal 31 M 5 (-1) 9 (1) 8 (0) 3 (-1) 6 (0) 6 (0)598366
Moles, Low Confidence, Irresponsible
 
Skills
Animals 0
Astrogation 1
Athletics (Endurance) 1
Deception 0
Drive 0
Flyer (Airship) 1
Flyer (Rotor) 1
Language 0
Recon 0
Stealth 0
Streetwise 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Wanderer 02
Scholar Field Researcher 01
Scout Courier Scout12
 
Name Type Affinity Enmity Power Influence Species
Sanders Beale Enemy 0 1 0 0 Libert (M/20)
 
Term Age History
1 18 Failed to qualify for Explorer (Scout).
1 18 Became a Drifter (Wanderer).
1 19 Junior Shackley do not know what happened to Junior Shackley. There is a gap in Junior Shackley's memory.
2 19 Became a Scholar (Field Researcher).
2 20 An expedition or voyage goes wrong, leaving Junior Shackley stranded in the wilderness.
3 20 Failed to qualify for Star Marine (Marine).
3 20 Returned to Drifter (Wanderer).
3 21 Betrayed by a friend. One of Junior Shackley's Contacts or Allies betrays Junior Shackley, ending Junior Shackley's career. That Contact or Ally becomes a Rival or Enemy.
4 21 Became a Scout (Courier).
4 25 Spend several years jumping from world to world in Junior Shackley's scout ship.
4 25 Promoted to Scout (Courier) rank 1 with the new title Scout.
5 25 Continued as Scout (Courier).
5 27 Junior Shackley's scout ship is one of the first on the scene to rescue the survivors of a disaster but Junior Shackley fail to help. Gain an Enemy.
5 27 Psychologically damaged by Junior Shackley's time in the scouts.
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