4th Officer Kent Miller  

Species Age Sex Str Dex End Int Edu SocUPP
Tapazmal 31 M 5 (-1) 3 (-1) 8 (0) 10 (1) 7 (0) 4 (-1)538A74
Authoritarian, Imperial
 
Skills
Astrogation 0
Athletics (Endurance) 1
Broker 1
Electronics (Remote Ops) 1
Gun Combat 0
Mechanic 1
Persuade 0
Pilot (Small Craft) 1
Profession (Colonist) 0
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Explorer 01
Merchant Merchant Marine 4th Officer22
 
Name Type Affinity Enmity Power Influence Species
Elva Nelson Contact 1 1 2 0 Yilean (F/37)
 
Term Age History
1 18 Became a Scout (Explorer).
1 22 Psychologically damaged by Kent Miller's time in the scouts.
2 22 Failed to qualify for Engineer/Gunner (Navy).
2 22 Submitted to the draft.
2 22 Became a Merchant (Merchant Marine) with the new title Crewman.
2 26 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
3 26 Continued as Merchant (Merchant Marine).
3 28 Make an unexpected connection outside Kent Miller's normal circles. Gain a Contact.
3 30 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
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