Crewman Lee Lee  

Species Age Sex Str Dex End Int Edu SocUPP
Geonee 31 M 4 (-1) 5 (-1) 6 (0) 6 (0) 4 (-1) 11 (1)45664B
Safe, Opportunistic
 
Skills
Admin 0
Animals 0
Carouse 0
Diplomat 1
Investigate 0
Melee 0
Persuade 0
Profession (Colonist) 0
Seafarer 0
Stealth 0
Survival 0
CareerAssignmentTitleRankTerms
Drifter Barbarian 01
Scholar Physician 02
Merchant Merchant Marine Crewman01
 
Term Age History
1 18 Failed to qualify for Naval Academy (Military Academy).
1 18 Became a Drifter (Barbarian).
1 22 Betrayed by a friend. One of Lee Lee's Contacts or Allies betrays Lee Lee, ending Lee Lee's career. That Contact or Ally becomes a Rival or Enemy.
2 22 Became a Scholar (Physician).
2 26 Win a prestigious prize for Lee Lee's work.
3 26 Continued as Scholar (Physician).
3 27 Lee Lee's work is sabotaged by unknown parties. Lee Lee may salvage what Lee Lee can and give up.
4 27 Failed to qualify for Infantry (Army).
4 27 Submitted to the draft.
4 27 Became a Merchant (Merchant Marine) with the new title Crewman.
4 28 A series of bad deals and decisions force Lee Lee into bankruptcy. Lee Lee salvages what Lee Lee can.
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