Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Performer (Entertainer). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
2 |
21 |
Failed to qualify for Merchant Academy. |
2 |
21 |
Switched to Drifter (Wanderer). |
2 |
24 |
Mack Stewart run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
24 |
Became a Citizen (Colonist). |
3 |
26 |
Mack Stewart learn something Mack Stewart should not have – a corporate secret, a political scandal – which Mack Stewart can profit from illegally. |
3 |
26 |
Gain a criminal contact. |
3 |
28 |
Promoted to Citizen (Colonist) rank 1. |