Crewman Mario McKee  

Species Age Sex Str Dex End Int Edu SocUPP
Tapazmal 31 M 9 (1) 4 (-1) 11 (1) 5 (-1) 7 (0) 7 (0)94B577
Murderer, Welcoming
 
Skills
Admin 0
Animals 0
Diplomat 0
Drive 0
Electronics 0
Jack-of-All-Trades 1
Medic 0
Persuade 0
Profession (Freeloader) 0
Science (Social Sciences/Belief) 1
Seafarer 0
CareerAssignmentTitleRankTerms
Believer Missionary/Humanitarian Project Worker11
Merchant Merchant Marine Crewman02
 
Term Age History
1 18 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
1 21 Gained a contact.
1 22 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
2 22 Voluntarily left Missionary/Humanitarian
2 22 Became a Merchant (Merchant Marine) with the new title Crewman.
2 25 A good deal ensures Mario McKee is living the high life for a few years.
3 26 Continued as Merchant (Merchant Marine).
3 28 A series of bad deals and decisions force Mario McKee into bankruptcy. Mario McKee salvages what Mario McKee can.
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