Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
22 |
Birth or Death involving a family member or close friend. |
2 |
22 |
Continued as Rogue (Thief). |
2 |
24 |
A police detective or rival criminal forces Merle Fergusson to flee and vows to hunt Merle Fergusson down. Gain an Enemy. |
3 |
24 |
Failed to qualify for Ground Assault (Marine). |
3 |
24 |
Became a Drifter (Wanderer). |
3 |
26 |
Attacked by enemies and injured. |
3 |
26 |
Nearly killed. Fully recovered. Owe 20,000 for medical bills. |
3 |
26 |
Gain Enemy if Merle Fergusson don't already have one. |