Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
19 |
Risk Mildred Alexander's fortune on a possibility lucrative deal and win. |
2 |
22 |
Continued as Merchant (Broker). |
2 |
24 |
Lost eye or limb. Owe 2,500 for medical bills. |
3 |
24 |
Failed to qualify for Intelligence (Agent). |
3 |
24 |
Became a Drifter (Wanderer). |
3 |
26 |
Betrayed by a friend. One of Mildred Alexander's Contacts or Allies betrays Mildred Alexander, ending Mildred Alexander's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
26 |
Failed to qualify for Merchant Marine (Merchant). |
4 |
26 |
Switched to Drifter (Barbarian). |
4 |
30 |
Drafted into Law Enforcement |
4 |
30 |
Promoted to Drifter (Barbarian) rank 1. |