Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
19 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
2 |
19 |
Became a Scout (Courier). |
2 |
21 |
A new romantic starts. Gain an Ally. |
3 |
23 |
Voluntarily left Courier |
3 |
23 |
Became a Drifter (Wanderer). |
3 |
27 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
4 |
27 |
Became a Scholar (Field Researcher). |
4 |
29 |
Caught cheating in some fashion, advancing Newell Walsh's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
4 |
29 |
An expedition or voyage goes wrong, leaving Newell Walsh stranded in the wilderness. |
4 |
29 |
Gain an Enemy |