Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Artist (Entertainer). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
2 |
20 |
Failed to qualify for Flight (Navy). |
2 |
20 |
Submitted to the draft. |
2 |
20 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
24 |
A good deal ensures Otakab Sa-path is living the high life for a few years. |
3 |
24 |
Continued as Merchant (Merchant Marine). |
3 |
27 |
Make an unexpected connection outside Otakab Sa-path's normal circles. Gain a Contact. |