Ray Cox
Species | Age | Sex | Str | Dex | End | Int | Edu | Soc | UPP | |
---|---|---|---|---|---|---|---|---|---|---|
Ne Kraeda ren Kelva | 31 | M | 2 (-2) | 8 (0) | 7 (0) | 4 (-1) | 8 (0) | 12 (2) | 28748C | |
Orcish |
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Term | Age | History |
---|---|---|
1 | 18 | Became a Scout (Courier). |
1 | 20 | Ray Cox survey an alien world. |
2 | 22 | Continued as Scout (Courier). |
2 | 23 | Ray Cox's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
3 | 26 | Continued as Scout (Courier). |
3 | 30 | When dealing with an alien race, Ray Cox botch an opportunity to gather extra intelligence about them. |
3 | 30 | Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |