Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Intelligence (Agent). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Courier). |
1 |
20 |
Reed Griffiths's scout ship is one of the first on the scene to rescue the survivors of a disaster but Reed Griffiths fail to help. Gain an Enemy. |
1 |
20 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
2 |
22 |
Continued as Scout (Courier). |
2 |
26 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
2 |
26 |
Forced to continue current assignment. |
2 |
26 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
3 |
26 |
Continued as Scout (Courier). |
3 |
29 |
Spend several years jumping from world to world in Reed Griffiths's scout ship. |
3 |
30 |
Promoted to Scout (Courier) rank 2. |