Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
20 |
Rocco Taylor's work ends up coming home with Rocco Taylor, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
2 |
20 |
Failed to qualify for Explorer (Scout). |
2 |
20 |
Became a Drifter (Scavenger). |
2 |
23 |
Rocco Taylor run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
23 |
Became a Scout (Explorer). |
3 |
25 |
Rocco Taylor's ship is damaged, and Rocco Taylor have to hitch-hike Rocco Taylor's way back across the stars to the nearest scout base. |
3 |
25 |
Gain 2 Contacts. Gain 1 Enemies. |
4 |
25 |
Returned to Drifter (Scavenger). |
4 |
29 |
Betrayed by a friend. One of Rocco Taylor's Contacts or Allies betrays Rocco Taylor, ending Rocco Taylor's career. That Contact or Ally becomes a Rival or Enemy. |