Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Marine (Marine Support) with the new title Marine. |
1 |
22 |
A mission goes wrong; Rolland Watkins and several others are captured and mistreated by the enemy. Gain Rolland Watkins's jailer as an Enemy. |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
25 |
A sudden war destroys Rolland Watkins's trade routes and contacts, forcing Rolland Watkins to flee that region of space. |
2 |
25 |
Gain rebels as Enemy |
3 |
25 |
Failed to qualify for Cavalry (Army). |
3 |
25 |
Became a Drifter (Wanderer). |
3 |
26 |
Rolland Watkins run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
26 |
Became a Rogue (Pirate) with the new title Lackey. |
4 |
30 |
Involved in a gambling ring. |