Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
22 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
22 |
Became a Scholar (Field Researcher). |
2 |
23 |
A disaster leaves several injured, and others blame Roswell Matthews, forcing Roswell Matthews to leave Roswell Matthews's career. Gain a Rival. |
2 |
23 |
Severely injured. Owe 7,500 for medical bills. |
3 |
23 |
Failed to qualify for Intelligence (Agent). |
3 |
23 |
Submitted to the draft. |
3 |
23 |
Became a Scout (Courier). |
3 |
26 |
Roswell Matthews's ship is damaged, and Roswell Matthews have to hitch-hike Roswell Matthews's way back across the stars to the nearest scout base. |
3 |
26 |
Gain 1 Contacts. Gain 3 Enemies. |
4 |
26 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
27 |
Embroiled in legal trouble. |