Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Betrayed by a friend. One of Rush Willoby's Contacts or Allies betrays Rush Willoby, ending Rush Willoby's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
21 |
Failed to qualify for Engineer/Gunner (Navy). |
2 |
21 |
Submitted to the draft. |
2 |
21 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
25 |
Forced to muster out. |
3 |
25 |
Became a Citizen (Corporate). |
3 |
28 |
Rush Willoby gain experience in a technical field as a computer operator or surveyor. |