Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Intelligence (Agent). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
19 |
Unit is slaughtered in a disastrous battle, for which Sampson Robins blame Sampson Robins's commander. Gain commander as Enemy. |
2 |
19 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
2 |
20 |
Sampson Robins secretly provide religious rites for a dying leader or noble, although they do not share Sampson Robins's faith. Gain an Ally in the family and a Rival who disagrees with Sampson Robins's choice. |
2 |
23 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
3 |
23 |
Continued as Believer (Missionary/Humanitarian). |
3 |
24 |
Sampson Robins is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
3 |
27 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
4 |
27 |
Continued as Believer (Missionary/Humanitarian). |
4 |
29 |
Sampson Robins come into conflict with a splinter group Sampson Robins's own religion which maintains Sampson Robins's version is the wrong one. Gain 3 Rivals. |