Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Naval Academy (Military Academy). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Sanford Keogh run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
21 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
23 |
Accepted a deal with criminal or other figure under investigation. |
3 |
23 |
Failed to qualify for Star Marine (Marine). |
3 |
23 |
Switched to Drifter (Barbarian). |
3 |
26 |
Attacked by enemies that Sanford Keogh easily defeat. |
3 |
26 |
Gain Enemy if Sanford Keogh don't already have one. |
4 |
27 |
Continued as Drifter (Barbarian). |
4 |
30 |
Suffer from a life-threatening illness. |