Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
21 |
Gained a contact. |
2 |
22 |
Continued as Scout (Explorer). |
2 |
24 |
Sape's ship is damaged, and Sape have to hitch-hike Sape's way back across the stars to the nearest scout base. |
2 |
24 |
Gain 5 Contacts. Gain 2 Enemies. |
3 |
24 |
Became a Scholar (Physician). |
3 |
26 |
Caught cheating in some fashion, advancing Sape's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
3 |
26 |
An expedition or voyage goes wrong, leaving Sape stranded in the wilderness. |
3 |
26 |
Gain an Enemy |