Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Field Researcher). |
1 |
19 |
Nearly killed. Owe 20,000 for medical bills. |
2 |
19 |
Became a Drifter (Wanderer). |
2 |
20 |
Betrayed by a friend. One of Shelly Marshall's Contacts or Allies betrays Shelly Marshall, ending Shelly Marshall's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
20 |
Failed to qualify for Courier (Scout). |
3 |
20 |
Switched to Drifter (Barbarian). |
3 |
23 |
Amnesia. |
4 |
24 |
Continued as Drifter (Barbarian). |
4 |
28 |
Shelly Marshall run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |