Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
19 |
An investigation, tour, project or expedition goes wrong, stranding Sherman McDermot far from home. |
2 |
19 |
Became a Scholar (Field Researcher). |
2 |
22 |
Advanced training in a specialist field. |
2 |
23 |
Promoted to Scholar (Field Researcher) rank 1. |
3 |
23 |
Continued as Scholar (Field Researcher). |
3 |
27 |
A rival researcher blackens Sherman McDermot's name or steals Sherman McDermot's research. Gain a Rival. |
4 |
27 |
Voluntarily left Field Researcher |
4 |
27 |
Became a Merchant (Free Trader). |
4 |
30 |
A sudden war destroys Sherman McDermot's trade routes and contacts, forcing Sherman McDermot to flee that region of space. |
4 |
30 |
Gain rebels as Enemy |