Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
20 |
War breaks out, triggering a mandatory draft. |
1 |
19 |
Left the spacer community. |
2 |
19 |
Became a Army (Cavalry) with the new title Private. |
2 |
22 |
Nearly killed. Fully recovered. |
3 |
22 |
Failed to qualify for Physician (Scholar). |
3 |
22 |
Submitted to the draft. |
3 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
23 |
Make an unexpected connection outside Sim Dean's normal circles. Gain a Contact. |
4 |
26 |
Continued as Merchant (Merchant Marine). |
4 |
27 |
Given advanced training in a specialist field |