Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
19 |
Betrayed by a friend. One of Steve Suchet's Contacts or Allies betrays Steve Suchet, ending Steve Suchet's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
19 |
Became a Agent (Intelligence). |
2 |
22 |
Rewarded for a successful mission. |
3 |
23 |
Continued as Agent (Intelligence). |
3 |
24 |
Nearly killed. Owe 15,000 for medical bills. |
4 |
24 |
Failed to qualify for Performer (Entertainer). |
4 |
24 |
Submitted to the draft. |
4 |
24 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
28 |
Make an unexpected connection outside Steve Suchet's normal circles. Gain a Contact. |