Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
19 |
A revolution, attack or other unusual event throws Sydney Carpenter's life into chaos, forcing Sydney Carpenter to leave the planet. |
2 |
19 |
Became a Drifter (Wanderer). |
2 |
20 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
2 |
23 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
23 |
Continued as Drifter (Wanderer). |
3 |
24 |
Find valuable salvage. |
3 |
27 |
Promoted to Drifter (Wanderer) rank 2. |
4 |
27 |
Continued as Drifter (Wanderer). |
4 |
28 |
Attacked by enemies and injured. |
4 |
28 |
Scarred. Owe 2,500 for medical bills. |
4 |
28 |
Gain Enemy if Sydney Carpenter don't already have one. |
4 |
31 |
Promoted to Drifter (Wanderer) rank 3. |