Crewman Tillman Anderson  

Species Age Sex Str Dex End Int Edu SocUPP
Answerin 31 M 8 (0) 9 (1) 7 (0) 11 (1) 4 (-1) 7 (0)897B47
Aggressive, Congenial
 
Skills
Animals 0
Athletics 0
Broker 1
Gun Combat (Archaic) 1
Heavy Weapons 0
Melee (Blade) 1
Pilot (Small Craft) 1
Seafarer 0
Stealth 0
Streetwise 1
Survival 0
Tactics 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Marine Star Marine Marine01
Agent Law Enforcement Corporal11
Drifter Barbarian 01
Merchant Merchant Marine Crewman01
 
Name Type Affinity Enmity Power Influence Species
Eldora Carter Enemy 0 3 0 2 Azhanti (F/67)
Madge Olson Enemy 0 2 0 2 Cassilldan (F/41)
 
Term Age History
1 18 Became a Marine (Star Marine) with the new title Marine.
1 19 Tillman Anderson is ordered to take part in a black ops mission that goes against Tillman Anderson's conscience. Gain the lone survivor as an Enemy.
2 19 Became a Agent (Law Enforcement) with the new title Rookie.
2 22 Go undercover to investigate an enemy.
2 22 A job goes wrong, forcing Tillman Anderson to flee off-planet.
2 23 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
3 23 Voluntarily left Law Enforcement
3 23 Failed to qualify for Field Researcher (Scholar).
3 23 Became a Drifter (Barbarian).
3 27 Betrayed by a friend. One of Tillman Anderson's Contacts or Allies betrays Tillman Anderson, ending Tillman Anderson's career. That Contact or Ally becomes a Rival or Enemy.
4 27 Failed to qualify for Merchant Academy.
4 27 Submitted to the draft.
4 27 Became a Merchant (Merchant Marine) with the new title Crewman.
4 30 Risk Tillman Anderson's fortune on a possibility lucrative deal and win.
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