Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Star Marine) with the new title Marine. |
1 |
19 |
Tillman Anderson is ordered to take part in a black ops mission that goes against Tillman Anderson's conscience. Gain the lone survivor as an Enemy. |
2 |
19 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
22 |
Go undercover to investigate an enemy. |
2 |
22 |
A job goes wrong, forcing Tillman Anderson to flee off-planet. |
2 |
23 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
3 |
23 |
Voluntarily left Law Enforcement |
3 |
23 |
Failed to qualify for Field Researcher (Scholar). |
3 |
23 |
Became a Drifter (Barbarian). |
3 |
27 |
Betrayed by a friend. One of Tillman Anderson's Contacts or Allies betrays Tillman Anderson, ending Tillman Anderson's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
27 |
Failed to qualify for Merchant Academy. |
4 |
27 |
Submitted to the draft. |
4 |
27 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
30 |
Risk Tillman Anderson's fortune on a possibility lucrative deal and win. |