Crewman Tyler Dwyer  

Species Age Sex Str Dex End Int Edu SocUPP
Halka 31 M 7 (0) 12 (2) 4 (-1) 9 (1) 7 (0) 5 (-1)7C4975
Gruesome, Destructive
 
Skills
Admin 0
Advocate 0
Broker 0
Carouse 1
Deception 1
Diplomat 0
Drive 0
Electronics 0
Leadership 0
Medic 0
Profession (Worker/Construction) 1
Science (Social Sciences/Archaeology) 1
Seafarer 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Citizen Corporate 12
Scholar Scientist 11
Merchant Merchant Marine Crewman01
 
Name Type Affinity Enmity Power Influence Species
Billie Simpson Enemy 0 4 3 4 Hanen (M/19)
 
Term Age History
1 18 Became a Citizen (Corporate).
1 21 Tyler Dwyer learn something Tyler Dwyer should not have – a corporate secret, a political scandal – which Tyler Dwyer can profit from illegally.
1 22 Promoted to Citizen (Corporate) rank 1.
2 22 Continued as Citizen (Corporate).
2 23 Life ruined by a criminal gang. Gain the gang as an Enemy
3 23 Became a Scholar (Scientist).
3 26 Make a breakthrough in Tyler Dwyer's field.
3 27 Promoted to Scholar (Scientist) rank 1.
4 27 Voluntarily left Scientist
4 27 Became a Merchant (Merchant Marine) with the new title Crewman.
4 30 Given advanced training in a specialist field
An error has occurred. This application may no longer respond until reloaded. Reload 🗙