Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Army Academy) |
1 |
19 |
Study Electronics (Computers) as a hobby. |
1 |
20 |
Dropped out of military academy. |
2 |
20 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
24 |
Waldo Middlemiss foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
2 |
24 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
3 |
24 |
Continued as Navy (Engineer/Gunner). |
3 |
26 |
Waldo Middlemiss is falsely accused for an accident that causes the death of several crew members. Gain the officer who blamed Waldo Middlemiss as an Enemy. |
4 |
26 |
Failed to qualify for Corporate (Citizen). |
4 |
26 |
Submitted to the draft. |
4 |
26 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
29 |
Given advanced training in a specialist field |