Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
19 |
Severely injured. Fully recovered. |
2 |
19 |
Became a Agent (Intelligence). |
2 |
21 |
Given specialist training in vehicles. |
2 |
23 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
3 |
23 |
Continued as Agent (Intelligence). |
3 |
26 |
Ward Scott's work ends up coming home with Ward Scott, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
4 |
26 |
Became a Drifter (Wanderer). |
4 |
27 |
Find valuable salvage. |
4 |
30 |
Promoted to Drifter (Wanderer) rank 1. |