Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Cavalry (Army). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Betrayed by a friend. One of Wayman Hutchinson's Contacts or Allies betrays Wayman Hutchinson, ending Wayman Hutchinson's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
20 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
22 |
Special assignment or duty on board ship. |
2 |
24 |
Attempt at commissioned failed. |
2 |
24 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
3 |
24 |
Attempted to change assignments. |
3 |
24 |
Switched to Navy (Flight) with previous rank. |
3 |
25 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
4 |
25 |
Failed to qualify for Performer (Entertainer). |
4 |
25 |
Submitted to the draft. |
4 |
25 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
27 |
Make an unexpected connection outside Wayman Hutchinson's normal circles. Gain a Contact. |
4 |
29 |
Forced to muster out. |