Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
20 |
Weldon Walsh's scout ship is one of the first on the scene to rescue the survivors of a disaster but Weldon Walsh fail to help. Gain an Enemy. |
1 |
20 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
2 |
22 |
Continued as Scout (Courier). |
2 |
24 |
Spend several years jumping from world to world in Weldon Walsh's scout ship. |
3 |
26 |
Continued as Scout (Courier). |
3 |
30 |
Weldon Walsh inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |