Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Academy. |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Surveyor). |
1 |
19 |
Willam Gregory's ship is damaged, and Willam Gregory have to hitch-hike Willam Gregory's way back across the stars to the nearest scout base. |
1 |
19 |
Gain 1 Contacts. Gain 2 Enemies. |
2 |
19 |
Became a Merchant (Broker). |
2 |
22 |
Embroiled in legal trouble. |
2 |
23 |
Promoted to Merchant (Broker) rank 1. |
3 |
23 |
Became a Prisoner (Thug). |
3 |
25 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
4 |
27 |
Continued as Prisoner (Thug). |
4 |
29 |
Assigned to difficult or backbreaking labour. |
4 |
31 |
Promoted to Prisoner (Thug) rank 1. |