Crewman Abraham Rule
Species | Age | Sex | Str | Dex | End | Int | Edu | Soc | UPP | |
---|---|---|---|---|---|---|---|---|---|---|
Kargol | 32 | M | 3 (-1) | 4 (-1) | 5 (-1) | 7 (0) | 5 (-1) | 10 (1) | 34575A | |
Noisy, Mild |
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Term | Age | History |
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1 | 18 | Failed to qualify for Thief (Rogue). |
1 | 18 | Submitted to the draft. |
1 | 18 | Became a Merchant (Merchant Marine) with the new title Crewman. |
1 | 19 | A new romantic starts. Gain an Ally. |
2 | 22 | Continued as Merchant (Merchant Marine). |
2 | 25 | Make an unexpected connection outside Abraham Rule's normal circles. Gain a Contact. |
3 | 26 | Continued as Merchant (Merchant Marine). |
3 | 27 | Make an unexpected connection outside Abraham Rule's normal circles. Gain a Contact. |