Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Abram Hutchinson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
20 |
Became a Army (Cavalry) with the new title Private. |
2 |
24 |
Unit is slaughtered in a disastrous battle, for which Abram Hutchinson blame Abram Hutchinson's commander. Gain commander as Enemy. |
3 |
24 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
25 |
Make an unexpected connection outside Abram Hutchinson's normal circles. Gain a Contact. |
3 |
28 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
28 |
Continued as Merchant (Merchant Marine). |
4 |
32 |
Moved to a new world. |
4 |
32 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |