Lance Corporal Adelbert Knight  

Species Age Sex Str Dex End Int Edu SocUPP
Darmine 32 M 3 (-1) 10 (1) 8 (0) 9 (1) 7 (0) 11 (1)3A897B
Inimitable, Dependable
 
Skills
Animals 0
Athletics (Endurance) 1
Deception 1
Drive 0
Electronics (Comms) 1
Flyer 0
Gun Combat (Archaic) 1
Heavy Weapons 0
Investigate 1
Language 0
Recon 1
Seafarer 0
Streetwise 0
CareerAssignmentTitleRankTerms
Agent Intelligence Field Agent23
Army Cavalry Lance Corporal11
 
Name Type Affinity Enmity Power Influence Species
Emmer Dunn Rival 1 1 1 4 Darmine (F/20)
Emmer Dunn is in desperate trouble and could use the character’s help.
Amalia Gardiner Enemy 0 4 2 3 Darmine (F/18)
 
Term Age History
1 18 Became a Agent (Intelligence).
1 20 Uncover a major conspiracy against Adelbert Knight's employers.
1 22 Promoted to Agent (Intelligence) rank 1 with the new title Agent.
2 22 Continued as Agent (Intelligence).
2 23 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
2 26 Promoted to Agent (Intelligence) rank 2 with the new title Field Agent.
3 26 Continued as Agent (Intelligence).
3 28 Life ruined by a criminal gang. Gain the gang as an Enemy
4 28 Became a Army (Cavalry) with the new title Private.
4 30 Thrown into a brutal ground war
4 30 Injured. Fully recovered.
4 32 Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal.
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