Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
Embroiled in legal trouble. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
24 |
Adolphus Kennedy's ship or starport is destroyed by criminals. Gain them as an Enemy. |
3 |
24 |
Failed to qualify for Physician (Scholar). |
3 |
24 |
Became a Drifter (Scavenger). |
3 |
25 |
Adolphus Kennedy do not know what happened to Adolphus Kennedy. There is a gap in Adolphus Kennedy's memory. |
4 |
25 |
Returned to Merchant (Merchant Marine). |
4 |
28 |
Bankrupted by a rival. Gain the other trader as a Rival. |
5 |
28 |
Failed to qualify for Star Marine (Marine). |
5 |
28 |
Switched to Drifter (Wanderer). |
5 |
30 |
Adolphus Kennedy do not know what happened to Adolphus Kennedy. There is a gap in Adolphus Kennedy's memory. |