Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Law Enforcement (Agent). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
19 |
Annie Shea run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
19 |
Failed to qualify for Intelligence (Agent). |
2 |
19 |
Switched to Drifter (Wanderer). |
2 |
20 |
Offered job by a patron. Now owe him a favor. |
2 |
23 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
23 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
3 |
27 |
Annie Shea secretly provide religious rites for a dying leader or noble, although they do not share Annie Shea's faith. Gain an Ally in the family and a Rival who disagrees with Annie Shea's choice. |
3 |
27 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
4 |
27 |
Continued as Believer (Holy Warrior). |
4 |
29 |
A notable academic consults with Annie Shea about a publication or documentary he is working on. Gain a Contact in academia. |
4 |
31 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |