Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
19 |
A series of bad deals and decisions force Bailey Duncan into bankruptcy. Bailey Duncan salvages what Bailey Duncan can. |
2 |
19 |
Became a Marine (Ground Assault) with the new title Marine. |
2 |
21 |
Bailey Duncan is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
3 |
21 |
Failed to qualify for Intelligence (Agent). |
3 |
21 |
Became a Drifter (Wanderer). |
3 |
22 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
4 |
22 |
Failed to qualify for Field Researcher (Scholar). |
4 |
22 |
Submitted to the draft. |
4 |
22 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
23 |
Advanced training in a specialist field. |
4 |
26 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
5 |
26 |
Continued as Agent (Law Enforcement). |
5 |
28 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
6 |
28 |
Failed to qualify for Merchant Academy. |
6 |
28 |
Switched to Drifter (Barbarian). |
6 |
29 |
Bailey Duncan do not know what happened to Bailey Duncan. There is a gap in Bailey Duncan's memory. |