Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Make an unexpected connection outside Bernard Robertson's normal circles. Gain a Contact. |
2 |
22 |
Voluntarily left Merchant Marine |
2 |
22 |
Became a Scout (Explorer). |
2 |
23 |
Nearly killed. Owe 12,500 for medical bills. |
3 |
23 |
Failed to qualify for Intelligence (Agent). |
3 |
23 |
Became a Drifter (Scavenger). |
3 |
24 |
Encounter a Psionic institute. |
3 |
24 |
Tested for psionic powers |
4 |
27 |
Became a Psion (Wild Talent). |
4 |
31 |
Achieve a new level of discipline in Bernard Robertson's powers/ |
4 |
31 |
Promoted to Psion (Wild Talent) rank 1 with the new title Survivor. |