Bertram Kerran  

Species Age Sex Str Dex End Int Edu SocUPP
Ne Kraeda ren Kelva 32 M 6 (0) 6 (0) 6 (0) 8 (0) 3 (-1) 9 (1)666839
Hard Working
 
Skills
Athletics 0
Gun Combat 0
Gunner (Screen) 1
Leadership 1
Mechanic 0
Melee (Blade) 1
Melee (Unarmed) 1
Pilot (Spacecraft) 1
Streetwise 0
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Sublieutenant2 / 01
Agent Law Enforcement Rookie01
Drifter Barbarian 11
 
Term Age History
1 18 Became a Navy (Engineer/Gunner) with the new title Crewman.
1 20 During a battle, defeat or victory depends on Bertram Kerran's actions. Bertram Kerran actions lead to an honorabe discharge.
1 22 Commissioned in Navy (Engineer/Gunner) with the new title Ensign.
1 22 Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant.
2 22 Voluntarily left Engineer/Gunner
2 22 Became a Agent (Law Enforcement) with the new title Rookie.
2 25 Bertram Kerran's work ends up coming home with Bertram Kerran, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
3 25 Became a Drifter (Barbarian).
3 29 Promoted to Drifter (Barbarian) rank 1.
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