Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
20 |
Psychologically damaged by Burl Silva's time in the scouts. |
2 |
20 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
23 |
Befriend a useful ally in one sphere. Gain an Ally. |
2 |
24 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
24 |
Continued as Merchant (Merchant Marine). |
3 |
25 |
A series of bad deals and decisions force Burl Silva into bankruptcy. Burl Silva salvages what Burl Silva can. |
4 |
25 |
Became a Agent (Corporate Agent). |
4 |
29 |
Life ruined by a criminal gang. Gain the gang as an Enemy |