Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Betrayed by a friend. One of Carrie Walker's Contacts or Allies betrays Carrie Walker, ending Carrie Walker's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
19 |
Failed to qualify for Infantry (Army). |
2 |
19 |
Switched to Drifter (Barbarian). |
2 |
23 |
Severely injured. |
3 |
23 |
Failed to qualify for Explorer (Scout). |
3 |
23 |
Submitted to the draft. |
3 |
23 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
24 |
A series of bad deals and decisions force Carrie Walker into bankruptcy. Carrie Walker salvages what Carrie Walker can. |
4 |
24 |
Switched to Drifter (Scavenger). |
4 |
26 |
Nearly killed. Owe 35,000 for medical bills. |
5 |
26 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
29 |
Carrie Walker is sent to a new community or parish to preach The Word among the poor. |